We establish a quantum theory of computational ghost imaging and propose quantum projection imaging where object information can be reconstructed by quantum statistical correlation between a certain photon number of a bucket signal and digital micromirror device random patterns. The reconstructed image can be negative or positive, depending on the chosen photon number. In particular, the vacuum state (zero-number) projection produces a negative image with better visibility and contrast-to-noise ratio. The experimental results of quantum projection imaging agree well with theoretical simulations and show that, under the same measurement condition, vacuum projection imaging is superior to conventional and fast first-photon ghost imaging in low-light illumination.

- Chinese Optics Letters
- Vol. 22, Issue 6, 060008 (2024)
Abstract
1. Introduction
In recent years, low-photon flux imaging technology has attracted extensive attention due to its wide application in various fields, such as remote sensing, biological science, and medical inspection[1–17]. The light source illuminating the object in most imaging systems is a classical one, such as coherent light or thermal light. Under low-light illumination, only one or a few photons transmitted or reflected by the object can reach the detector with a certain probability. There are two major challenges. First, the zero-count of photons dominates the measurement process. In the intensity correlation, only detected photons act as a valid signal, and all vacuum signals are discarded. This greatly reduces the detection efficiency in imaging. Second, the shot noise in the classical source will lower the signal-to-noise ratio (SNR) of the image. Quantum illumination in the imaging system, such as a single-photon source or a two-photon entangled source, would avoid these problems[16].
The development of the single-photon detector device and photon-counting techniques provides favorable conditions for low-light imaging. Kirmani et al.[2] proposed a low-flux imaging technique, called first-photon imaging, where for each pixel the number of illumination pulses prior to the first photon detection is used as an initial reflectivity estimate. They claimed that this avoids the Poisson noise inherent in low-flux operation. A similar way of first photon detection, called fast first-photon ghost imaging (FFPGI), can be applied to computational ghost imaging[8]. Sonnleitner et al.[3] utilized an image retrodiction approach that provides the full probability treatment for high-quality imaging data. Morris et al.[4] investigated how to obtain higher-quality images with a small number of photons. The authors attempted to find the answer to the question of how many photons it takes to form an image. Using compressive techniques[14,15], they acquired the reconstructed image of a wasp wing with an average photon-per-pixel ratio of 0.45. A recent paper by Johnson et al. asked the same question as the title of their paper[10]. They pointed out a basic fact that “for intensity images, it seems that one detected photon per image pixel is a realistic guide, but this may be reduced by making further assumptions on the sparsity of an image in a chosen basis, such as spatial frequency.” In any case, experimental results and experience tell us that under low-light conditions, increasing a certain number of photons will significantly improve the image quality.
Under low-light illumination of a classical source, the quantum effects of light are revealed. In this paper, we set up the quantum theory of computational ghost imaging and propose quantum projection ghost imaging (QPGI). In the quantum projection scheme, the image is reconstructed by a certain number of photons of the object beam correlated with the random patterns of the digital micromirror device (DMD), and it thus can essentially avoid Poisson noise and improve image quality. Of particular interest is that quantum projection of the vacuum state can greatly increase imaging efficiency in the low-photon situation and still obtain a high-quality negative image as well.
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2. Theory
2.1. General quantum theory for computational imaging
We first consider the quantum theory of computational ghost imaging. As shown in Fig. 1, computational ghost imaging usually relies on a DMD, which is an array of many micromirrors that flip independently. Each micromirror has two states, 0 and 1, which indicate that incident light is blocked or reflected. While a computer makes independently random control to all micromirrors, the probability function of each micromirror follows a Bernoulli distribution,
Figure 1.Experimental setup of quantum projection imaging. SCPL represents the supercontinuum pulsed laser. A filter is used to select out the beam wavelength of 660 nm. NDF is the neutral density filter. L is a collective lens. DMD is the digital micromirror device. SPAD is the single-photon avalanche detector. TCSPC is the module of time-correlated single-photon counting. PC is a computer.
Assume that each micromirror is illuminated by an independent and identical statistical source with the probability distribution
In comparison with
In a computational imaging scheme where the input light photons are in Poisson statistics (see details in Section 3), Figs. 2(a1) and 2(a2) show the probability distribution of the bucket photons for the two cases. The probability of the vacuum state is clearly separated far from the other photon states because the 0-level of micromirrors only provides the probability of the vacuum state. The experimental results fit well with the theoretical curve, except for the 0 and 1 photon states, due to the stray light and dark counting of the single-photon avalanche detector (SPAD).
Figure 2.Photon probability distributions of the bucket signals of an object (M = 394) for the two cases: (a1) q = 0.005, N1 = 7.56 and (a2) q = 0.001, N1 = 4.09. Corresponding effective values of object pixels, visibilities, and CNRs of quantum projection imaging are shown in (b1) and (b2), (c1) and (c2), (d1) and (d2), respectively. Bar charts are the theoretical simulations, and circles are the experimental results. In (b1) and (b2), the two lines under the horizontal axis show the range defined by Eq. (
According to the mechanism of computational ghost imaging, for a given binary object all micromirror pixels are divided into two sets: on-micromirror-pixels are imaged onto the object and off-micromirror-pixels never do. The correlation of the bucket signal with the random variable of micromirrors will distinguish an on-micromirror-pixel from an off-one, and an image is formed. Hence, we consider the joint probability function of two sets of micromirrors with the bucket signal. Any off-micromirror-pixel does not correlate with photons in bucket detection, so the joint probability function between the designated micromirror pixel
For an on-micromirror-pixel, the joint probability distribution of outgoing light is described by Eq. (2). However, any one of on-micromirror-pixels does not correlate with all others. As a result, the joint probability distribution between
The average photon number of the outgoing beam from the pixel is
The above Eqs. (5) and (6) summarize the basic quantum description of computational ghost imaging. So now we can calculate the correlation coefficients for imaging. We first define the mean value and mean square value of the photon number injected onto each micromirror as
Using Eq. (3), the corresponding mean values of outgoing photons for the micromirror are
Since all micromirrors are independent of each other, the mean value and mean square value of bucket photons are obtained to be
The first-order correlation coefficients between the binary variable and bucket photon number for off- and on-micromirror-pixels are calculated to be
Hence, imaging pixels can be distinguished from non-imaging pixels. The imaging visibility is obtained as
The expression is general, independent of the intensity and statistical nature of the incident light. When
The second-order correlation coefficients for off- and on-micromirror-pixels are written as
With these coefficients, we can calculate the contrast-to-noise ratio (CNR)[18],
2.2. Quantum projection imaging
Here we propose a novel imaging scheme using quantum projection detection. As shown in Figs. 2(a1) and 2(a2), the bucket photons contain great fluctuations. To bypass the fluctuations, we measure and pick a specific number of photons in the bucket signal and corresponding DMD pixel patterns to form the image.
From the probability functions [Eqs. (5) and (6)] of computational imaging, we calculate the corresponding conditional probability distributions for a given photon number
With the fact
The visibility of quantum projection imaging depends on the measurement of
The significant feature of quantum projection imaging compared to conventional imaging is its potential to produce negative images. The condition for the formation of a negative image is
In this case, the object signal
Visibility of quantum projection imaging can be expressed as the similar form to Eq. (12),
The positive and negative values of
The CNR of quantum projection imaging is defined as
Applying Eqs. (18) and (19) to it, we obtain
In the same experiment, Figs. 2(a1), 2(a2) and 2(b1), 2(b2) show the effective value of the object pixels
According to Eq. (4), it can be proved that when
It is worth pointing out that in computational ghost imaging, when some frames are selected for imaging, the remaining frames can be superimposed to form a complementary image[22]. In quantum imaging of the
2.3. Vacuum projection imaging
In the quantum projection scheme above, a very peculiar option is the vacuum projection, where no photons are detected in the bucket signal. Let
The corresponding CNR for vacuum projection imaging is written as
For the coherent light with average photon number
Figure 3.(a1), (a2) Visibilities and (b1), (b2) CNRs for vacuum projection imaging, where p1(0) is the vacuum probability for incident light on each micromirror, and N1 is the corresponding average photon number for the Poisson distribution.
As indicated in Eqs. (12) and (15) above, the visibility and CNR of computational ghost imaging are inversely proportional to the object pixels. In quantum projection imaging[23], however, the simple inverse relationship no longer holds. Interestingly, for vacuum projection imaging, Eqs. (27) and (28) show that both visibility and CNR are completely independent of object pixels. This feature will greatly improve the image quality and resolution in the face of large and complex objects in computational ghost imaging.
3. Experiment
The experimental setup is similar to that for conventional computational ghost imaging, but with a photon counting system replacing the intensity detection, as shown in Fig. 1. The photon counting system consists of an SPAD (Excelitas SPCM-AQRH-W6) and a time-correlated single-photon counting (TCSPC) module (PicoQuant PicoHarp 300) with a time resolution of 4 ps. The optical source is a supercontinuum pulsed laser SCPL (NKT, SuperK EXTREME) with a temporal pulse width of 20 ps and a frequency of 6.49 MHz. After passing through a filter, a beam of wavelength 660 nm is selected to illuminate the object. The laser beam is strongly attenuated by a neutral density filter (NDF, Daheng GCC-3010) before hitting the DMD (Xintong F4100). The object beam is reflected by the DMD and registered by a single-pixel SPAD with the help of a collecting lens, L. The DMD contains
The refresh time of the DMD frame can be set in the range of
We first create a virtual object in the DMD, a musical note with
Figures 2(c1), 2(c2) and 2(d1), 2(d2) are the visibility and CNR for the two cases of quantum projection imaging, respectively. In Fig. 2(c1), the theoretical and experimental results show that negative images occur when the number of projection photons
In conjunction with Fig. 2, Fig. 4 shows the experimental observation of reconstructed images for a virtual object (music note) of
Figure 4.Reconstructed images of a musical note are observed in four ways: VPGI, QPGI with k-photons, CGI, and FFPGI, in the three cases of different average photon numbers nM and probabilities q.
In Fig. 5, the virtual objects are resolution bars (each contains five pixels) in various combinations. We use the same probability
Figure 5.Reconstructed images of resolution bars in various combinations with VPGI (first column), CGI (second column), and NVPGI (third column). The corresponding photon number distributions of bucket detection are plotted in the fourth column. F is the number recorded in vacuum projection.
Two Chinese characters “zhen” and “kong” (vacuum) as real objects are also used in the experimental scheme of Fig. 1. The experimental results and relevant data are shown in Fig. 6. In all 40,000 DMD frames, 4696 and 7508 frames are assigned to the vacuum projection for “zhen” and “kong”, respectively, and two high-quality negative images are formed with these frames. The reconstructed images of the real objects also demonstrate that VPGI is the best choice with respect to CGI and FFPGI.
Figure 6.Number of frames versus photon counts and reconstructed images of two Chinese characters with VPGI, CGI, and FFPGI in (a) “zhen” and (b) “kong.” The total number of frames is 40,000.
4. Discussion and Conclusion
Under strong enough light illumination, both conventional imaging and computational ghost imaging can easily produce the best results. However, in low-light conditions, increasing the exposure time or the number of exposures can significantly improve the image quality. That is, a sufficient number of photons are required to achieve a high-quality image. The answer to the question “how many photons does it take to form an image?” also depends on the quality of the image. Perhaps a more appropriate question to ask is: which way can we observe the best image for a given total number of photons?
For low-light imaging application, we establish the quantum theory of computational ghost imaging. Based on the quantum statistical correlation between the photon counts of the bucket signal and DMD random patterns, we propose quantum projection imaging, in which the reconstructed image is formed by detecting a particular photon count in the bucket signal. The vacuum state and lower-photon counting projections yield negative imaging, while projections with higher photon counts yield positive imaging. Both theoretical and experimental results have shown that proper selection of quantum projection imaging can lead to better imaging results than CGI and fast first-photon ghost imaging. Quantum projection imaging, as a pure quantum version applied to computational ghost imaging, will attract much attention. In particular, vacuum projection imaging can achieve the best negative image, especially because its visibility and CNR are independent of object pixels. This important feature will greatly promote the wide application of quantum imaging technology in large and complex scenes.
References
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