• Journal of Applied Optics
  • Vol. 40, Issue 3, 387 (2019)
HAN Feng1, ZHANG Heng2, ZHU Lei2, and LIU Hu2
Author Affiliations
  • 1[in Chinese]
  • 2[in Chinese]
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    DOI: 10.5768/jao201940.0301005 Cite this Article
    HAN Feng, ZHANG Heng, ZHU Lei, LIU Hu. Research and implementation of virtual assemble system based on CPS under environment of augmented reality[J]. Journal of Applied Optics, 2019, 40(3): 387 Copy Citation Text show less

    Abstract

    Based on the principle of binocular vision, a virtual assembly system of cyber-physical systems (CPS) in augmented reality environment was developed by using Unity3D game engine. The registration relationship between virtual model and real assembly unit was established by studying the fast location algorithm through identifying the feature marker points. The virtual assembly simulation was realized by fusing the projection image of virtual model and the real assembly image, and the real-time output was displayed by the video glasses. The experimental results show that the system meets the requirements of real-time CPS, stability and integration of information world and physical world.
    HAN Feng, ZHANG Heng, ZHU Lei, LIU Hu. Research and implementation of virtual assemble system based on CPS under environment of augmented reality[J]. Journal of Applied Optics, 2019, 40(3): 387
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